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Dying light codes ye old trusty
Dying light codes ye old trusty









dying light codes ye old trusty

Head through the marked door to go into Waltz’s quarters.īEFORE LEAVING THIS AREA, THERE ARE THREE MISSABLE COLLECTIBLES. Then head back out to the hallway and continue to Waltz’s quarters. Memento – Infected Playing Card – Ace of Clubs – Howler Then on the table under the stairs by the couch is the second memento. On the table in the center of the room is one memento. On the way, you can grab two collectibles in the room through the two barred yellow doors. Find Waltz’s quartersĪssuming you pick to believe the Colonel, he will have a bit more conversation with you about what happened, then direct you to go check for more information in Waltz’s quarters nearby. If you choose “I believe the Colonel.” then you won’t fight the Colonel (the good option), and will basically end this quest very quickly without opening the bulkheads and draining the water in the flooded district (not required to get any of the items there). If you choose ” I believe Matt.” then you will end up fighting the Colonel and going along with Matt’s plan (see objective Kill the Colonel’s guards farther down). Speaking with the Colonel in the room, he tries to convince you what is going on while Matt is yelling at you not to believe him. Whether or not you actually kill any enemies on the way in doesn’t matter for your choices after this. You can try to sneak around them using some vents, or just take them out and advance to the room where the Colonel is. Whichever way you go in, you will eventually end up in a hallway with two enemies at the end. Or you can choose to go around the right side, which allows you to climb up onto the roof where there are fewer enemies and get inside in a more sneaky manner. You could choose to just walk directly into the front door of the building. There are a few ways to do this, and you can do it stealthily or not, totally up to you. Your main goal is to get inside the large main building. Inside the stronghold, you need to find where the Colonel is. Then go over near the van to automatically be taken to the stronghold. When they are all dealt with, go through the marked door on the lower floor. You can respond to Meyer how you want, you will still fight them before leaving. If you started this quest on the Juan story path (had just completed The Colonel) then Meyer and some PKs will be here instead. Get out of the elevator and there will be another set of Renegades to deal with in the next room too, some melee ones on the lower floor and some guys throwing stuff at you from the upper floor.

dying light codes ye old trusty dying light codes ye old trusty

Kill the Renegades / Kill the Peacekeepers Once dealt with interact with the elevator and drop down to the lower floor. Head downstairs, and there will be a room where you have to deal with a number of Renegades hanging out. When you reach the section where you have to swing across the gap with the rope will be the end of the area you run through.

dying light codes ye old trusty

  • Find the Colonel in the drained districtĪs soon as this quest starts you will end up dropping into the lower part of a building and need to escape from hordes of infected.įollow the objectives through the hallways, moving through the areas and going up the floors as directed.
  • Search for the Colonel in the stronghold/Investigate the screams.
  • If you don’t agree to or don’t convince Lawan to go along with the Colonel’s plan If you assigned VNC Tower to Jack Matt, Juan, or don’t save Frank If you agree to go along with the Colonel’s plan If you had assigned VNC Tower to Frank and you save Frank











    Dying light codes ye old trusty